Category | Farming Simulator 2022 mods | FS22 mods » FS22 Other |
File Name | potato-processing-v1.0.0.0 |
File Uploaded | 2022-08-16 17:56:44 |
Download count | 6 |
Download speed | Fast |
Download Type | Direct download |
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Fs 15 / 17 / 19 / 22 / 25 mods
Category | Farming Simulator 2022 mods | FS22 mods » FS22 Other |
File Name | potato-processing-v1.0.0.0 |
File Uploaded | 2022-08-16 17:56:44 |
Download count | 6 |
Download speed | Fast |
Download Type | Direct download |
Your download will start in 10 seconds...
The Supermarket seems to have an unbalanced area in non potato consumables. For instance, Strawberries sell at .38 per unit. The Supermarket produces 1440 cycles per month at a cost of 1440 dollars. Thats a loss of .62 per unit. Looking for clarification.
Did you ever get a reply to this, as I have the same problem. As long as the items are produced by the “potato” greenhouses or produced in the factory, you get the monthly running cost of “2”. Even though the xml data shows the same for all products, if they are not produced in the factory or greenhouse, you get 1440 cycles per month at a cost of 1440 … Must be something in the base game that is not being overwritten. It is a shame you cannot contact modders directly when their mods seem to have a bug.
Hi.
Great but there is an issue : we can’t autoload any of palett produced by this mod