SIMPLE INSPECTOR V1.0.1.8

Description:
Simple Inspector shows a HUD overlay with vehicle statistics

Display Options:
– 4 on screen placement locations – each corner of the display
– Just your vehicles or all vehicles
– Speed of vehicles
– Fuel level of vehicles
– On Field Status, optionally with Field number
– Occupation status – Vanilla AI, AutoDrive, CoursePlay, user, or noone
– CoursePlay course progression, if applicable
– Fill level of vehicle and attached implements
– Damage warning if vehicle or attached implement is over threshold

Default Input Bindings:
Left Ctrl + Left Alt + Num Pad 9 : Reload configuration file from disk
Left Alt + Num Pad 9 : Toggle HUD Visibility

Changelog:
v1.0.0.1:
– Fix for missing fillLevel info on right justified displays.
v1.0.0.2:
– Add damage indicator (default if tractor or attached implement is 80% damaged)
v1.0.0.3:
– Add CoursePlay and AutoDrive AI detection
– Hide conveyor belts, they don’t have any useful information to share.
v1.0.0.4:
– Add keybindings
– Add option to zero pad field numbers less than 10
v1.0.0.5:
– Make bold text optional
– Bug fix for invalid fill levels
v1.0.0.6:
– Add user name for controlled vehicles.
v1.0.1.0:
– Add bulk of options to the general config menu
– Save settings on a per savegame basis, not globally
– Initial ModHub version
v1.0.1.1:
– Add keybind for visibility toggle
– Hide on construction screen
v1.0.1.2:
– Change default keybinds
v1.0.1.3:
– Compute fill percentage with maxMass respected when possible
– Add optional alphebetic sorting of the list (uses purchase / tab order otherwise)
v1.0.1.4
– Add multiplayer farm awareness – allow filtering to just your farm, or all farms
– Add option to change text size from settings, fix loading of text size from xml
v1.0.1.5
– Bugfix: Some custom vehicle types based on attachments but adding the “enterable” specialization could appear in the list incorrectly, and error out the script.
v1.0.1.6
– Bugfix: text was still visible when HUD was toggled off.
v1.0.1.7
– Additional Feature: custom order per line
– Bugfix: settings save path was incorrect
– l10n: kph vs kp/h
v1.0.1.8
– Bugfix: fill level for seeds, fertilizer, salt, and herbicide should always be “inverted” colors
– Add Support for Advanced Farm Manager

Authors:
JTSage

Please rate this post
1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading...


Download links:
Sharemods.com Modsbase.com

* By clicking [Download mods] button you agree to leave this website. The link opens in the new tab. File is hosted in the external website. We are not responsible for the content of the external page and the possibility of free download of the file.


Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

NEXT NEW

You may also like...