FARMING SIMULATOR 2015 – UPDATE 1.4.2

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• Reduce delays in multiplayer with many pieces of wood (1.4.2)
• Slightly increased visible distance wood pieces again (compared to 1.4), (1.4.2)
• Fixed crash on Mac OS X 10.11 El Capitan at the end of the game (1.4.2)
• Increase the maximum number of buttons on a gamepad on Mac OS X (1.4.2)
• Added full support for Precision Control System Saitek equipment on Mac OS X (1.4.2)
• Fixed a Spanish translation of cutter (= CABEZAL) (1.4.2)
• Added support for 64km² mod maps (16x Maps) (1.4.2)
• Fixed a crash with many vehicles (1.4.2)
• Visible distance growing trees decreases (1.4)
• Improved performance with a large number of wooden pieces (1,4)
• Input axii for frontloaders and cranes can be individually mapped (1.4)
• Optimized key mapping (1.4) • Fixed a crash at the end of the benchmark (1.4)
• Fixed visuals for fertilizers fillplanes (1.4) • Various vehicles and equipment repairs (1.4)
• BGP: easier to empty containers (1.4) • Fix for HectarCounter Mod (1.4)
• Mod types of packages are loaded properly (1.4)
• Reduced memory usage with mods (1.3)
• Added display the amount of that money has changed since the last action of the player (1.3)
• Improved handling vehicle (1.3)
• Cuttings trees works reliably (1.3)
• Fixed crashes with wood cutting (1.3)
• Fixed crashes on 32-bit computers (1.3)
• Tough But the problem helicopter movements (1.3)
• Reduced network bandwidth used in multiplayer (1.3)
• Fixed wrong move trees in multiplayer (1.3)
• Visual correction Kuhn Profile1880, Case IH Quadtrac, Heliodora Lemken, Grimme Maxtron, Capello Quasar F4, Krampe SB 30/60, Liebherr TI 436-7, Ponsse Scorpion King, Ponsse Buffalo, but Hem583, Vaderstad Carrier 820, Krampe BB 900 , Deutz 6.61 (1.3)
• Fixed a bug with ChurchClock script mod maps (1.3)
• Fixed tree variety is locking onto trailers (1.3)
• Fixed wrong position of the trees in the map (1.3)
• Fixed field texture disappears into the distance after removing windrows (1.3)
• Increasing the capacity of the dunghill (1.3)
• Reduced loading times (1.3)
• Improved performance when working in the fields (1.3)
• Added an option to sell the wood chips with a shovel (1.3)
• Fixed crash when placing objects near the border of the map (1.3)
• Reduced time synchronization multiplayer (1.3)
• Fixed rendering fields on DirectX (Intel GPU) (1.3)
• Fixed Biogas silo when almost empty (1.3)
• Fixed Grimme Tectron unloading animation (1.3)
• When you turn off the mini map in the options, the possibility of full screen mode is now increasingly available (1,3)
• Static power consumption of the presses (1.3)
• Fixed retail price saplings (1.3)
• Fixed issues when washing connected instruments (1.3)
• Fixed slot capacity Webstats a dedicated server (1.3)
• Fixed saving multiplayer client permissions (1.3)
• Fixed an issue where the helper (1.3)
• Fixed crash when removing gamepad on MacOSX (1.3)
• Fixed an issue that tire tracks (1.3)
• development combines fixed after reset (1.3)
• Improved vehicle handling
• Improved locked differences (eg improved handling Ponsse Scorpion)
• dragged tools already jumping randomly
• Improved physics cranes
• Jenz chopper works reliably
• FSI ST65T works spolehlivěj
• Cuttings of trees and works reliably
• Trees in multiplayer stutter less
• Vehicles stutter less when moving trees
• Defoliaging trees properly synchronized in multiplayer
• Trees have a lower value, particularly when sold whole, non-defoliaged trees
• Log fork can now hold individual trees
• Vehicles stop less quickly by releasing the accelerator pedal
• Various visual enhancements vehicles
• Various minor functional enhancements vehicles
• Performance and memory usage improvements
• Added additional costs if the AI ​​helper brings its own seed, fertilizer, etc.
• Various improvements AI helper
• Fixed moved the vehicle when loading savegame
• Improved geometry trays
• Reducing the time a huge bonus for missions
• Fixed wrong value assignment statistics
• Various translation fixes
• Better control of gamepads and steering wheels
• Increasing the capacity of the dunghill
• Mods now have the opportunity to show the current time on internal HUD
• Reduce costs by using high-pressure washer
• Added automatic creation Humboldt notch with a chainsaw, so that the trees are falling in the cutting direction
• option to disable Adaptive VSync added
• the possibility of prohibiting the operation of AI added
• the ability to change the time required before the vehicle is dirty Added
• Increase the maximum length of cut Ponsse Scorpion 8 m
• Reduced loading times when using mods

Authors:
GIANTS

EN FarmingSimulator2015Patch1.4.2INT.rar – 341.7 MB
DE FarmingSimulator2015Patch1.4.2DE.rar – 335.0 MB

Orginal Link: http://www.farming-simulator.com/updates.php?lang=enhttp://www.farming-simulator.com/updates.php?lang=en

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3 Responses

  1. Kostas Gkogkos Sakaloglou says:

    If i update with this my cracked game id have to recrack afterwards right?

  2. Roven says:

    Hey, i dowload (FARMING SIMULATOR 2015 – UPDATE 1.4.2) how i use it? Can enyone helps my?
    pst, sorry for the bad english 😀

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